Ice Cub
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Creatures made of solid ice. Their fore-claws end in spiky spear-like icicles. They can generate an aura of coldness which covers whatever is near with a layer a of ice, slowing it.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit will recover 5 HP per turn while on snowy or icy terrain. The effects of poison will not be prolonged or cured.
Information
Advances from: | Elemental Wisp |
Advances to: | Ice Claw |
Cost: | 17 |
HP: | 33 |
Movement: | 6 |
XP: | 50 |
Level: | 1 |
Alignment: | neutral |
ID | Ice Cub |
Abilities: | resurgence |
Attacks (damage - count)
![]() | icicle melee | 6 - 3 pierce | |
![]() | gelid aura ranged | 4 - 2 cold | slows |
Resistances
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blade | 20% | ![]() |
pierce | 30% | |
---|---|---|---|---|---|---|
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impact | -20% | ![]() |
fire | -50% | |
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cold | 90% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
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Coastal Reef | 2 | 30% |
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Deep Water | 3 | 40% |
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Flat | 1 | 40% |
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Forest | 2 | 50% |
![]() |
Frozen | 1 | 60% |
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Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
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Sand | 2 | 30% |
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Shallow Water | 2 | 50% |
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Swamp | 3 | 20% |
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Unwalkable | - | 0% |
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Village | 1 | 60% |